10/12/2007

So, yeah; games

Ah, graphics in games. Such wonderful things. It seems strange that recently, to admire graphics has become almost synonymous with being shallow; if all you like are pretty things, you're not concentrating on the game itself.

Whilst to a certain degree, I would concur with this, I do think that graphics are an integral part of games, and not something to be overlooked. With films, often the visual style and the way that it is presented is a vital part of the experience; with novels, much of the text will be involved with describing settings and characters (unless it is deliberately ambiguous or just poorly written). With games, it has the interesting mix that whilst graphics are important, they are also intertwined with technology; as technology increases, so does the graphics capability.

This is best seen in Crysis. After playing the demo on my high end rig, I have to say it is the most photo-realistic, mind-blowing game I have ever seen. Not only does it look good, but it interacts; every leaf bends out of your way, foliage breaks where you shoot it, anything can be picked up and interacted with.

Is Crysis an example of where the future of games lies? I think it provides a start. Given that level of detail, I would like to see more adventurous graphical styles seen; we've achieved photorealism (to the point of diminishing returns), so lets get into the wonderful world of abstraction!


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